Welcome to JFCOM header
email graphicContact Us
What USJFCOM Does
What is USJFCOM?
Reserve & Command Support
Follow Us
(Link will open in a new window)
USJFCOM news service
USJFCOM on Facebook
USJFCOM on Flickr
USJFCOM on Twitter
USJFCOMLive - USJFCOM's Official Blog
RSS Button About USJFCOM News RSS
Recent Joint Training News

USJFCOM collaborates with NATO Modelling and Simulation Centre of Excellence
U.S. Joint Forces Command supports NATO M&S COE and nations in their transformation efforts by providing subject matter experts with modeling and simulation activities.

Share |

FITE demonstration showcases emerging technology

Marines at Camp Lejeune recently tested Future Immersive Training Environment (FITE), an interactive training tool designed by USJFCOM to prepare warfighters so that their first firefight is no worse than their last simulation.
Comment on this article at USJFCOMLive
See photos from the demonstration


By Army Sgt. Josh LeCappelain
USJFCOM Public Affairs

(CAMP LEJEUNE, N.C., March 5, 2010) - Camp Lejeune warfighters tested a U.S. Joint Forces Command (USJFCOM) interactive training simulation during a Joint Capability Technology Demonstration (JCTD) here Feb. 23 - March 4.

Future Immersive Training Environment (FITE) is a virtual reality-based training system to improve team decision-making skills through a series of realistic scenarios that challenges warfighters to read and react to situations and signals they may encounter in a real-world mission situation. .

Jay Reist, FITE operational manager, said that FITE provides trainers and participants with an immersive training environment that emphasizes complex tactical and decision making skills.

"FITE is a stimulus effort for us, directed by the DoD, to replicate the joint operating environment and to take experiences in training into a realistic, immersive world," said Reist, who added that his team has been working on the project for 18 months.

"The goal of the [JCTD] is to demonstrate the prototype in full effort to turn into a system that focuses into some integration that replicates these experiences," Reist said. "We want to get several perspectives on how to enhance experience and replicate realistic environments.

FITE currently has four scenarios drafted from warfighter experiences in both Iraq and Afghanistan and designed by professional writers and medical professionals.

"We want to focus on how young men, ages 18-24, think in complex environments. Through this virtual experience, we can engage that and prepare them for deployments," added Reist. "We want their first firefight to be no worse than their last simulation."

Thirteen Marines from the 2nd Battalion, 8th Marine Regiment participated in the training. At the training center, they were strapped into their gear, with sensors added to their helmets, weapons and knees to track their movement in the training world.

FITE organizers also tracked medical feedback such as heart rate and other factors so that experts could monitor how immersed they were becoming in the experience and how stressful or excited they became during the exercise.

Marine 1st Lt. Stephen Lind, commander of 3rd Platoon, 2-8 Marines, assessed the efforts of his Marines throughout the training by conducting after action reviews following each scenario to explain what they did well and pointing out areas that needed improvement.

"They're doing well. They're doing a great job adapting and learning their [roles]," said Lind, who recently returned from Afghanistan. "This training is a good, valuable tool. I had my doubts about it, thinking that it was just going to be a video game. But I've been really impressed by what it brings to the table."

Lind said he was impressed by the realism of the digital towns, people, terrain, buildings and behaviors, adding that they closely resembled what he remembers from his experiences.

One of Lind's Marines, Lance Cpl. Craig Fazenbaker, went through all of the training. A veteran of both Operations Enduring Freedom and Iraqi Freedom, he thought there were some things missing from the scenarios but, overall, thought they were a valuable training tool.

"There were a couple of things that I think they should add, [like] more people in the towns, as well as the loudspeaker that called people to prayer. When that thing went off, no matter where you were, you heard it," he said, adding the grenades would also be a useful addition. "Overall, my heart was pumping and the squad had really good communication with each other. That last part we went through [a direct engagement] was really intense."

An additional testing of this first phase of testing called "spiral one" is scheduled for later this month at Fort Benning, Ga.

The next phase, scheduled for September at Camp Pendelton, Calif., will feature mixed reality programs where trainees will interact in immersive environments and engage physical and mental obstacles, with more emphasis on live training instead of the virtual training experienced in spiral one.

The appearance of hyperlinks to non-U.S. government sites on any of the pages on this site does not constitute endorsement by U.S. Joint Forces Command the Department of Defense or the information, products or services contained therein. Such links are provided consistent with the stated purpose of this DoD Web site.
U.S. Joint Forces Command 1562 Mitscher Ave. Suite 200 Norfolk, Va. 23551-2488 757-836-6555/DSN 836-6555